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 | These nicknames don't reflect any lack of complexity of their language, so much as the human inability to form a number of different radio-waveforms whose consonant value is quite distinct to the Shkorch.   "Shasta", the most frequent contact, is a remarkably friendly and adaptable sort who has even entered a human vessel in person, inside a contact vehicle resembling an enlarged Type 1 Emissary.  "Shasta" Game Data Amazing SCM
 STR        10?
 DEX        11
 CON        11?
 INT        12
 WIL        14
 PER        13
 Action Check: 14+/13/6/3
 #Actions: 3
 Durability: 11s/11w/6f/6m?
 Move: Run 12, Walk 4?
 Last Resort Points: 3
 Achievements: Action Check Increase
 
 Skills
 Vehicle Operation (11) - land vehicle 2  (13), Knowledge (12) - computer operation  (13), deduce 4  (16), Shkorchor language 4  (16), Galactic Standard language 3  (15), Life Science (12) - biology 2  (14), xenology 3  (15), Physical Science (12) - astronomy 2  (14), chemistry 3  (15), physics  (13), planetology  (13), Social Science (12) - xenoanthropology 4  (16), linguistics 3  (15), System Operation (12) - communications 2  (14), remote 3  (15), sensors 2  (14), Technical Science (12) - technical knowledge  (13), xenoengineering 2  (14), Administration (14) - bureaucracy  (14), management 2  (16), Awareness (14) - intuition 4  (18), perception 3  (17), Investigate (14) - research 2  (16), search 3  (17), Resolve (14) - mental resolve 4  (18), physical resolve 3  (17), Teach (14) - Tech Op 2  (16), Culture (13) - diplomacy 2  (15), etiquette (Galactic Concord) 3  (16), first encounter 5  (18), Deception (13), Interaction (13) - charm 3  (16), interview 4  (17), Leadership (13) - command 2  (15), inspire 3  (16)
   "Shirker" is a notably more junior and prejudiced individual, deeply uncomfortable venturing even by the proxy of an Emissary drone into areas heated for oxygen-breathing life, who apparently represents a different political grouping among the Shkorch.   "Shirker" Game Data Good SCM
 STR        ?
 DEX        10
 CON        ?
 INT        12
 WIL        11
 PER        11
 Action Check: 13+/12/6/3
 #Actions: 2
 Durability: ?
 Move: ?
 Last Resort Points: 1
 
 Skills
 Business (12) - corporate 2  (14), Knowledge (12) - computer operation 2  (14), deduce 2  (14), Shkorchor language 3  (15), Galactic Standard language 2  (14), Life Science (12) - xenology 2  (14), Physical Science (12) - chemistry 2  (14), Social Science (12) - xenoanthropology 2  (14), System Operation (12) - remote 2  (14), sensors 2  (14), Technical Science (12) - xenoengineering 2  (14), Administration (11) - bureaucracy 3  (14), Awareness (11) - perception 2  (13), Investigate (11) - research 3  (14), Resolve (11), Culture (11) - diplomacy 2  (13), etiquette (Galactic Concord) 2  (13), Interaction (11) - bargain 3  (14), interview 2  (13), Leadership (11) - command 2  (13)
   "Shylock", a technical and trade representative, may be the primary designer of the Emissary models.  "Shylock" Game Data Amazing SCM
 STR                ?
 DEX                10
 CON                ?
 INT                14
 WIL                12
 PER                12
 Action Check: 14+/13/6/3
 #Actions: 2
 Durability: ?
 Move: ?
 Last Resort Points: 2
 
 Skills
 Business (14) - corporate 3  (17), illicit  (15), Computer Science (14) - hardware 2  (16), programming 2  (16), Knowledge (14) - computer operation 2  (16), deduce 2  (16), Shkorchor language 3  (17), Galactic Standard language 3  (17), Law (14), Life Science (14) - xenology  (15), Physical Science (14) - astronomy 2  (16), chemistry 3  (17), physics 4  (18), System Operation (14) - communications 3  (17), engineering 3  (17), remote 3  (17), sensors 3  (17), Technical Science (14) - invention 4  (18), juryrig 2  (16), technical knowledge 4  (18), xenoengineering 4  (18), Administration (12) - bureaucracy 2  (14), management  (13), Awareness (12) - intuition 2  (14), perception 3  (15), Investigate (12) - cryptography 2  (14), research 2  (14), search 2  (14), Resolve (12) - mental resolve 2  (14), Teach (12) - Tech Op 2  (14), Culture (12) - diplomacy 3  (15), etiquette (Galactic Concord) 2  (14), Deception (12), Interaction (12) - bargain 4  (16), charm 2  (14), Leadership (12) - inspire 2  (14)
   "Shipjack" is responsible for the Shkorch starships that visit Witch's Tit - whether as a humble port functionary or a blockading admiral remains carefully ill-defined.  "Shipjack" Game Data Good SCM
 STR                ?
 DEX                12
 CON                ?
 INT                13
 WIL                12
 PER                12
 Action Check: 14+/13/6/3
 #Actions: 2
 Durability: ?
 Move: ?
 Last Resort Points: 1
 
 Skills
 Vehicle Operation (12) - space vehicle 2  (14), Knowledge (13) - computer operation 2 (15), deduce 2 (15), Shkorchor language 3 (16), Galactic Standard language 2 (15), Law (13), Navigation (13) - drivespace astrogation? , system astrogation 2  (15), Physical Science (13) - astronomy 3  (16), physics  (14), Security (13) - protection protocols 2  (15), System Operation (13) - communications 2  (15), defenses 2  (15), engineering 2  (15), remote 2  (15), weapons 2  (15), Tactics (13) - space tactics 2  (15), Technical Science (13) - repair  (14), technical knowledge 2  (15), xenoengineering 2  (15), Administration (12) - bureaucracy 2  (14), management 2  (14), Awareness (12) - intuition  (13), perception 2  (14), Investigate (12) - cryptography 2  (14), research  (13), Resolve (12) - mental resolve  (13), physical resolve 2  (14), Culture (12) - diplomacy 3  (15), etiquette (Galactic Concord) 2  (14), Interaction (12) - bargain  (13), intimidate 2  (14), Leadership (12) - command 3  (15)
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